Friday, February 6, 2009

Raiding User Interface - A Ramble

Since I started playing a raiding holy priest I’ve tried every type of User Interface known to man, I’ve gone bare bones, I’ve gone elaborate. My current user-interface as seen below is one of the most elaborate ones I’ve seen (acquired from Muqq of Magtheridon over on the Nihilium website).


The sad thing about my current user interface is that there really isn’t any place for me to put healbot, which is currently floating on my screen, and that carbonite quest, which is the questing software I’m using while I work on loremaster is also floating loose as well.

I haven’t really had the drive to actually design a UI for myself personally, I suppose due to patience levels and the insane amout of playing that I have been doing as of late, I just have not felt the urge to sit down and configure cast bars, healbot (which is currently not working the way I would like it to be working), I have attempted Clique to heal and several other healing mods, I’ve also healed the old school way and haven’t been extremely happy with anything.

One of the features I am liking in Healbot is the ability to blacklist people, it does make for making a few fights in Naxxramas easier (ie. patchwerk), or as the old adage goes, don’t ever piss off your healer.

I know that I have been running into a few issues with my current user interface, and one of them is that I need a UI that is going to cover all of the toons that I play, whether or not it is a death knight, holy priest, hunter, mage, shaman, druid. I need that adaptability and this one does seem to provide that. Though, I’m still not particularily happy with the floating UI components.

The floating UI components do cause a few issues, if I don’t lock Healbot to my screen I end up shoving it across the screen on particularily aggressive fights, carbonite in it’s current placement just tends to get in my way, as well as make an already cluttered screen even more so.

There are also parts of my current UI that are bugging. By moving the minimap to it’s current position, I am no longer able to track achievments. The achievment placeholder is bound to the minimap, also quest givers/receivers that are on flight paths I have to disable the UI to turnin/gather the next quest.

I suppose over the next few weeks, I’ll start looking into getting a little better put together User Interface that best fits my needs, but at this point, this covers everything I need adequately.

1 comments:

Anonymous said...

I know that CT_Core has an achievements tracker frame unlock, dunno any other solutions as of yet...


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