Wednesday, March 4, 2009

Raid Efficiency

Raiding: We've all done it at once point in our World of Warcraft careers. We've had raids that take 3-4 days to do a full clear on an instance, and we've done full clears in just a couple of hours.

I suppose my biggest complaint about raiding is inefficiency. We've all been guilty of it, whether it would be waiting to be resurrected instead of running back, or asking for buffs while pulling trash, all of these things waste time. 

I timed a guild run several months ago, and discovered that from raid formation to first boss pull was a little over 3 hours. During that 3 hours we could've cleared at least 2-3 bosses, but we were stopping after almost every pull just to rebuff people.

In a raiding guild it should be expected that you are fully prepared and ready to buff up as soon as raid invites go out, which means as soon as you receive that invite you should be on your way to the instance. Your flasks, reagents, food and potions should all be prepared and in your bag prior to this point. You should be fully repaired and at 100% before you head to the instance. 

I realise that people playing this game do work, and may log in just as raid invites go out, which means that you should be doing your restocking and repairing the night before, so that if you're only able to log in just as raid invites go out, you're ready to go and just need to get at the instance.

Touching a bit on buffs, during trash pulls all you really need is your own self-buffs. It's trash, WoW Webstats doesn't really record trash pulls, so really, as long as you can get the trash down, there's no reason for full buffs. If you die during trash, release, run back, and as you're running back, self buff and get back into the fray.

If you follow these few simple ideas, you'll see more bosses go down in an evening.

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